About
I am an experienced Technical Artist currently based near London, Ontario. I have spent the last 6+ years of my career working with and developing for virtual and augmented reality platforms. Although I have a broad range of technical and design skills, I truly excel when it comes to Animation, Rigging and UI Design and Integration.
Career hightlights
6+ years experience delivering VR, AR and XR projects
Successfully lead VR simulation pitch to a major North American transportation client
Helped build UI team alongside company co-founder
Helped to successfully port Vegas Infinite to PlayStation 5
Consistently recognized as a positive team player
SUPER POWERS
Strong sense of timing and motion
Excellent at navigating complexity
Keen eye for detail
Creative and adaptive thinker
Strong communicator
Tool & Game Development
Unity 3D - Unreal4 - C# - Python - RenderDoc
Asset Creation
Maya - Blender - Substance Painter
Design
Adobe Illustrator - Photoshop - After Effects - Figma